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GTA 5

GTA 5 Arms Trafficking Ground: All Five Missions and Weapons

GTA 5 Arms Trafficking Ground is a set of five side missions for Trevor from Oscar Guzman. In a Dune Buggy you race to a weapons shipment before a rival gang gets there, then bring it back to the McKenzie Field Hangar. Every mission pays $5,000 and a weapon that changes with each job.

Key facts

  • Unlocked by: buying the McKenzie Field Hangar for $150,000 as Trevor, after Nervous Ron
  • Vehicle: the Dune Buggy parked outside the hangar
  • Number of missions: 5, each unlocked by the one before
  • Pay: $5,000 and a weapon per mission
  • Fail if the buggy is destroyed or the package is lost
  • Counts as one of fifty-nine Hobbies and Pastimes missions, not toward the 100% checklist

The five ground missions

# Pickup point Rivals Weapon
1 Mobile home on East Joshua Road Rednecks Pistol
2 Pier in Galilee Marabunta Grande Micro-SMG
3 Old farm house in the San Chianski Mountains Aztecas (two groups) Grenade
4 Old rail station in the San Chianski Mountain Range Marabunta Grande Pump Shotgun
5 Near the Senora National Park Rednecks Assault Rifle

Tips for each run

In mission 1 you should avoid main roads so you do not attract the police, and you will normally reach the package before the Rednecks unless you take far too long. Mission 2 sends a Marabunta group onto the road to the pier. Drive fast to beat them, then lose their attention once you have the package.

Mission 3 is the hardest to escape. Two Azteca groups chase you after the pickup, so stop the buggy and wait until they leave their cars to shoot, then drive away at full speed. They waste a lot of time returning to their vehicles, which lets you get clear. Mission 4 puts the Marabunta very close to the rail station, so hurry, and use the same trick if needed.

In the last mission you can outrun the Rednecks to the drop zone, but a helicopter appears while you head back to the hangar. Get out of the buggy and shoot it down rather than firing from inside. Once the helicopter is gone, return to the hangar to finish.

The GTA 5 Arms Trafficking Ground missions work well alongside the air missions from the same hangar. For wider help, see the GTA 5 guide and the GTA 5 lexicon for the gangs involved.

Related guides

Video walkthrough

Prefer to watch? This video shows it in action.

FAQ

What do you get from Arms Trafficking Ground missions?

Each of the five missions pays $5,000 and a weapon: Pistol, Micro-SMG, Grenade, Pump Shotgun, then Assault Rifle.

Which vehicle do I use?

The Dune Buggy parked outside the McKenzie Field Hangar. Destroying it fails the mission.

Can I play the missions in any order?

No. You must unlock each mission by completing the one before it.

How do I lose the Aztecas in mission 3?

Stop the buggy until they get out of their cars to shoot, then drive away fast. They need time to get back in, which lets you escape.